Shaun Inman (creator of Mint, Fever, and the upcoming Mimeo and the Kleptopus King) iPhone game is interviewed by Dan Benjamin.
Shaun embodies the type of person I most admire - the sort of polymath renaissance man who excels in multiple fields. In his case, his technical chops match his amazing design skills with an obsessive attention to detail across both.
One of my favorite quotes from the interview, when asked what advice he would give to people who want to start something, but don’t have time:
I made Mint while I was working fulltime in another company. I made it in the off-hours, probably between 7pm and 2am.
You can find ways to make time. Instead of watching TV or going out and getting a pint after work, bunker down with a laptop and learn something new and explore some ideas that you have.

